
Including the pressing of switches and collection of key cards. Utilizing the same 3D graphics engine and 2D sprites for enemies, Doom II looks and plays much like its predecessor Doom. Which makes reaching your goal more difficult, but never fear, the super shotgun is here! So reload, saddle up, and save the remnants of humanity. These new hellspawn have more advanced attacks than their Mars brethren and will possess the bodies of human survivors.

You’ll square off against some familiar baddies on your home turf, but this time they brought friends. Unfortunately, hell has beaten you back home and destroyed the majority of it. Playing as the same sole surviving space marine, you have escaped the horrors of mars and arrived back on Earth. Unlike most sequels, this one is actually good.

Published by GT Interactive, it was released for DOS in 1994, just one year after its predecessor. The 'Doom Classic' engine used for the Xbox Live Arcade release, later re-used for Doom 3: BFG Edition and Doom Classic Complete, increases several of the engine's internal limits in order to support the new No Rest For The Living expansion, which has significantly more detailed maps than the original engine can run.Doom II is Id Software's follow-up to their award winning Doom.Versions of the engine not running on DOS or Linux support higher resolutions than 320x200.Version 1.7 fixes the Soundblaster/Adlib music crash.The source code to Doom 3: BFG Edition has also been released its Doom Classic engine is version 1.11.

The source for the Linux port was released publicly-this was released as version 1.10.
